MDDN 243 - INTRODUCTION TO GAME DESIGN

Friday, 2 November 2012

OUTLINES

A bit confused on what I favored, I decided to outline both of the fixed Rocket Ship Concepts
My teammate preferred the left one... They said it was much cooler.
Posted by Jimmy Nguyen at 18:44
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Labels: Process_P3, Project 3

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Blog Archive

  • ▼  2012 (78)
    • ▼  November (34)
      • FINAL ANIMATED INTRO
      • SCENES (STILL IMAGES)
      • HOW DID I DO THAT!
      • STORYBOARD
      • INSPIRATION
      • LAST WEEK FOR THE INTRO
      • PLANET EXPLOSION EFFECT
      • FINAL SOUND SETS
      • GENERAL ON AUDIO
      • TO-DO LIST FOR AUDIO
      • BACKGROUND MUSIC
      • WARNING ANIMATIONS - THRUSTING STATES
      • WARNING ANIMATION - NO THRUSTING
      • TILT ANIMATION
      • NEW TASKS
      • EXPLOSION ANIMATIONS
      • TRYING EXPLOSION ANIMATIONS
      • THURSTING ANIMATIONS
      • ROCKET SHIP CHANGED COLOUR
      • OUTLINE & RENDER - SOLAR SHIP
      • SOLAR SHIP CONCEPTS
      • IMPROVED ELECTRIC SHIP
      • OUTLINE & RENDER
      • FINAL ELECTRIC SHIP CONCEPT
      • RENDERED ROCKET SHIP
      • OUTLINES
      • FEEDBACK THEN FIXES
      • ROCKET SHIP CONCEPT
      • IMPROVED NUCLEAR SHIP
      • BEHIND THE RENDER!
      • FEEDBACK AND RENDERING IMPROVEMENTS
      • FIRST ATTEMPT RENDERING
      • NUCLEAR SHIP CONCEPT
      • TAKEN 2 LYNDA.COM COURSES
    • ►  October (6)
    • ►  August (34)
    • ►  July (4)

Labels

  • HandIn_P1 (1)
  • Process_P1 (27)
  • Process_P2 (4)
  • Process_P3 (39)
  • Project 1 (30)
  • Project 2 (4)
  • Project 3 (39)
  • Research_P1 (2)
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